History
2023 |
Sept. Officially launched the domestic and global service of Moonlight Sculptor: Dark Gamer Apr. Started servicing ArcheWorld in the Americas. Apr. ArcheWorld Land NFT minting for the Americas server.
Mar.
ArcheAge War achieved 1st place in sales from both of Google Play Store and Mar. ArcheAge War achieved 2 million pre-registration and officially launched |
---|
2022 |
Sept. Started servicing ArcheWorld in the Asia region. Jul. ArcheWorld started AlphaPass Test May ArcheWorld Land NFT minting for the Asia region Apr. ArcheWorld official Fandom Card NFT minting Mar. ArcheWorld preview website launch |
---|
2021 |
Dec. ‘ArcheAge' North America/Europe service transfer, Kakao Games Europe service begins May ‘Moonlight Sculptor’ global service launch
Feb. ‘ArcheAge’ Taiwan service transfer to XLGAMES’ ‘ArcheAge’ SEA service, collectively |
---|
2020 |
Oct. Started ‘Royal Road: Legendary Moonlight Sculptors’ service in Taiwan Sep. Development of ArcheAge 2 announced Jun. Started ‘ArcheAge’ commercial service in Southeast Asia Feb. XLGAMES acquired by Kakao Games |
---|
2019 |
Oct. ‘Royal Road: Legendary Moonlight Sculptor’, Korea Launch Mar. ‘ArcheAge’ distributed throughout Korean PC cafés via partnership with Nexon Korea |
---|
2018 |
Nov. Signed ‘ArcheAge’ license agreement with gamigo for North America and Europe
Aug. Signed publishing deal for ‘Royal Road: Legendary Moonlight Sculptors’ |
---|
2017 |
Nov. Started ‘ArcheAge’ commercial service in Taiwan, Hong Kong and Macau Oct. Launched mobile 3D RPG ‘ArcheAge Begins’ Aug. Signed ‘ArcheAge’ mobile IP licensing agreement with Lantu Games of China Jun. Signed ‘ArcheAge’ license agreement with Playwith for Taiwan, Hong Kong and Macau |
---|
2016 |
Dec. Signed ‘ArcheAge’ mobile IP licensing agreement with Zlong Game of China Apr. Launched first mobile RPG ‘Braves for Kakao’ |
---|
2015 |
Dec. Started ‘Civilization Online’ OBT in Korea Released XLGAMES’ own game engine XLE open source Sept. Started ‘ArcheAge’ commercial service in China |
---|
2014 |
Nov. Showcased ‘Civilization Online’ in G-Star 2014 Signed ‘ArcheAge Begins’ publishing agreement with Gamevil Sept. Started ‘ArcheAge’ commercial service in North America and Europe Apr. Opened XLGAMES channel page
Feb. Started ‘ArcheAge’ commercial service in Russia Revealed ‘Civilization Online’ Korean BI |
---|
2013 |
Nov. ‘ArcheAge’ received the Grand Prize (Presidential Award) in ‘2013 Korea Game Awards’
Aug. Unveiled ‘Civilization Online’’s teaser trailer and screen shots
Jul. Started ‘ArcheAge’ commercial service in Japan
Jan. Started ‘ArcheAge’ commercial service in Korea
Announced ‘ArcheAge’ license agreement with Trion Worlds for North America and |
---|
2012 |
Nov. Presented ‘ArcheAge’ in ‘China Tencent Game Carnival |
---|
2011 |
Dec. First open recruitment Nov. Presented ‘ArcheAge’ in China Tencent Game Carnival
May
Signed co-development partnership of ‘Civilization Online’ with Take-Two Interactive/2K |
---|
2010 |
Nov. Presented ‘ArcheAge’ in ‘G-Star 2010’ Sept. Signed ‘ArcheAge’ license agreement with Tencent for China May Launched iPhone Game <Icon Logic> in App store |
---|
2009 |
Dec. Confirmed game title as 'ArcheAge' and revealed screen shot for the first time Sept. Signed ‘ArcheAge’ license agreement with GameOn for Japan |
---|
2007 |
Jun. Established XLGAMES Laboratory May Certified and registered in INNO-BIZ |
---|
2006 |
Second half Started developing the next generation MMORPG 'ArcheAge' |
---|
2005 |
Jun. Signed publishing deal with Neowiz for ‘XL1’ |
---|
2004 |
Apr. Started developing Online Racing Game ‘XL1’ |
---|
2003 |
Apr. XLGAMES Inc. founded |
---|